Valve computer game




















Fortnite Game of Thrones Books. Comics Music. Filed under: Gaming Entertainment Tech. Valve says the Steam Deck is on track to ship by the end of February. Linkedin Reddit Pocket Flipboard Email.

Next Up In Gaming. Sign up for the newsletter Verge Deals Subscribe to get the best Verge-approved tech deals of the week. The other question is more philosophical. Instead, says Valve, the Deck uses its own bespoke OS, which will automatically optimize any game booted up on the handheld. Can you really go from a dense, menu-heavy strategy game like Stellaris to, say, Street Fighter with absolutely no hiccups?

Regardless, everyone interested in games should at least be intrigued by the Steam Deck. The idea of tapping into a vast catalogue of PC-only stalwarts without needing to be ball-and-chained to a desktop is a wonderfully enticing proposal. There are a lot of things wrong in , but at least we now have the opportunity to play Half-Life 2 on the train.

To learn more or opt-out, read our Cookie Policy. I logged in with my Steam account, picked up The Witcher 3 and Control right where I left off weeks or months ago on my desktop gaming PC, and chewed through a few demons in Doom Eternal with thumbsticks, precision touchpads, and gyroscopic aiming. But since it only has to power p gaming, not p or even p, you may get a surprising amount of bang for your four hundred bucks: I was able to turn up demanding sections of The Witcher 3 and Control to medium spec without feeling uncomfortable.

The Deck may be heavier, but these prototypes seem light for their size, with a slightly hollow feeling that — come to think of it — might be polarizing. I wonder if Valve will keep it that way and if the screen finish and the plastics might improve.

I also definitely felt some heat and battery drain, with one unit that was plugged in at the beginning of our session nearly dead after an hour and a half. That might come as a disappointment for gamers, but there's good evidence to believe that Valve is honing in on one of these projects, and that could very well be Citadel. It mentioned a slew of information about the titles Valve has canceled through the years. Plus, it also contained a juicy morsel of information about a project that the company seems to be committed to.

Maybe there will be surprises as well, including a top-secret new project that another small team at Valve has been working on since the first part of Information about the company's inner workings is still scarce, but Valve's diehard community has begun to put the pieces of the puzzle together. Most of the information about Citadel has been reported by Tyler McVicker , a YouTuber who has covered the company for years.

He published a video on January 23 breaking down everything he's learned about Citadel so far and developing facts about what could very well be Valve's next release. He begins by briefly explaining how he believes Citadel is being designed to be played as a traditional PC game and a VR title.

Our basic understand of Citadel is that it's an asymmetric, VR-PC crossplay game with a tiled map somewhere in the mix. Instance games, like a multiplayer game with player leveling, firearms, and puppeteering of different types of deployable bots from players' inventories.

There are few details regarding how all of this will fit together into a cohesive game. However, Valve dataminers have uncovered a few more hints about how all of this will coalesce in the end.



0コメント

  • 1000 / 1000